Working with Rhapsody with UML C++ Real-Time

Duration:

4 Days

Audience:

Employees of federal, state and local governments; and businesses working with the government.

This an introductory-level course is geared for experienced software engineers that wish to learn about and leverage OO technology working with IBM Rhapsody.  Attending students are required to have prior experience in structured software design principles, as well as prior development experience using C++. This course provides examples using C++.

Course Overview

Geared for C++ experienced attendees, Working with Rhapsody with UML C++ Real-Time is a hands-on design training course that provides information on the Unified Modeling Language (UML) as a vehicle for Object-Oriented design.  Starting with use-cases and working through sequence diagrams, class diagrams, and state diagrams, students learn to capture OO designs with UML using Rhapsody.  The course moves into code generation in C++ and provides information on how OO design concepts and UML map to C++ with the Rhapsody tool.

Course Objectives

Working within an engaging, hands-on learning environment, attendees will explore:

  • The Object-Oriented development paradigm
  • The Object-Oriented Development Process and best practices
  • Present methods of analysis & design
  • Understanding and working with UML
  • Using Design Patterns
  • Model-based systems engineering (MBSE)
  • Working with CASE tools: IBM Rhapsody in-depth

Topics Covered

  • Introduction to Model Based Systems Engineering (MBSE), and Rhapsody Requirements Analysis:
    • Modeling Use Cases
    • Attaching Requirements
  • Functional Analysis:
    • Modeling Activities
    • Modeling Basic Structure
    • Modeling Sequence Diagrams
    • Modeling State Machines
    • Modeling Interfaces
  • Essential Tool Training – Basic Rational Rhapsody: Behavioral Code Generation, Structural Relations in Code
  • Object-Oriented Design – Objects, classes, relationships
  • Object-Oriented Design Patterns – an introduction to GOF design patterns
  • Object-Oriented Design – Modeling dynamic behaviors with sequence diagrams
  • Object-Oriented Design – Modeling static design with class diagrams
  • Object-Oriented Design – Design in the small – class design and state diagrams
  • Object-Oriented Design – Generating code from the design
  • Essential Tool Training – Case Study – using Rhapsody: A Fully Deployable Interactive Model Creation and Debugging Session
    • Real TimeSimulation and model execution—to validate system behavior early